Snickering Top Hat

In-Game Description

Black top hat worn by Marvellous Chester,
a man of mystery lost in the past.

The wearer of this top hat cracks a dubious,
permanent grin. The Curse of Chester!


Obtained by killing human form of Marvellous Chester

General Information

Part of Chester's Set

Despite mentioning that the wearer permanently grins, it doesn't make the character smile, it only puts on a sort of "mask" that is smiling.

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
snickering-top-hat.png Snickering Top Hat 12/16.2/12/12 13/9/12 19/14/0 0 300 2 -


Name Physical Defense Elemental Defense Resistance Twinkling Titanite
Snickering Top Hat +1 13/17.5/13/13 14/9.7/13.0 19.9/14.7/0 1
Snickering Top Hat +2 14.3/19.3/14.3/14.3 15.5/10.7/14.3 20.7/15.3/0 1
Snickering Top Hat +3 15.5/20.9/15.5/15.5 16.8/11.6/15.5 21.7/16/0 2
Snickering Top Hat +4 16.7/22.5/16.7/16.7 18.1/12.5/16.7 22.4/16.5/0 2
Snickering Top Hat +5 18.6/25.1/18.6/18.6 20.1/13.9/18.6 24.1/17.8/0.0 4


Physical Defense:

The Physical Defense attribute adds to player defense to dictate how resilient the player is to a certain physical damage type (Damage Formula). The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute adds to player Defense to dictate how resilient the player is to a certain elemental damage type. The elemental stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

The Resistance attribute adds to player Resistance to dictate how resilient the player is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise attribute adds to the player's poise value. A higher poise value allows the player to not be interrupted or staggered when hit by more attacks.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30% and again when it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License

Subscription expired — please renew

Pro account upgrade has expired for this site and the site is now locked. If you are the master administrator for this site, please renew your subscription or delete your outstanding sites or stored files, so that your account fits in the free plan.