If you want to use magic as your primary offensive tool, then the sorcerer is the best class to begin with. Soul Arrow will be your primary source of damage early in the game, and with 30 uses it makes the early game easier. Due to the sorcerer's high attunement both sorcery and pyromancy are viable early on. Using physical weapons will be a struggle, though, as you’ll be limited to your dagger unless you spend points on strength. The sorcerer's dexterity is decent, so using spears is also an option. This can provide you with a fallback at times when enemies are resistant to magic. Early on the sorcerer is easy to play but very unforgiving, and gets more and more difficult during the mid game. It pays off later on once you obtain access to higher-end spells and catalysts.
- Uses ranged spells
- Spells do magic damage, ignoring physical armor, so enemies can't block it profitably.
- Can carry multiple spells
- Can invest in dexterity
- Is a fast class
- Can level up more than any other class
Skill recommendation: 7/10
- Small Leather Shield
- Sorcerer's Catalyst
- Sorcerer Hat
- Sorcerer Cloak
- Sorcerer Gauntlets
- Sorcerer Boots
Sorcerer max level is 713, the highest max level of all the classes.
- With the Master Key as a starting gift, it is possible to get the Crimson Set and Tin Banishment Catalyst (as both a weapon and spell tool) as soon as you arrive in Lordran, both of which give the sorcerer class the best possible start in the early game (see video Beginner's Sorcerer Gear Location Guide for a guide to its location).
- You can buy your first spells from Rickert of Vinheim, the blacksmith found in New Londo Ruins below Firelink Shrine, for 2,000 and 4,000 souls. The next sorcery vendor isn't available until after you have obtained the Basement Key and Residence Key to free Griggs of Vinheim in Lower Undead Burg.
- In the mid to late game you can get the Moonlight Greatsword (acquired from Seath the Scaleless in The Duke's Archives) which not only scales with intelligence but also possesses an incredible magic-based special attack (Moonlight Wave). Alternatively, you can upgrade a standard weapon (such as a Longsword) to Enchanted +5 (scales with intelligence) or use a weapon with innate intelligence scaling like Velka's Rapier.
- If you plan on being primarily a caster, then focus on getting your attunement and intelligence up. Attunement will be necessary to carry multiple spells, and intelligence will increase the damage sorceries or intelligence-based weapons cause. If you have the DLC, you can get more strength for the new abyss sorceries.
- For PvP, consider increasing your dexterity as it increases the casting speed of sorceries, miracles, and pyromancies. Due to the fact that casting speed will see practically no increase until dexterity is at 45 points (35 for slow-cast spells), this isn't recommended for PvE.