Icon Name Damage Durability Weight Stats Needed
Stat Bonuses
Availability Special Note
channeler-s-trident.png Channeler's Trident 70/115/0/0

240 6.0 16*/16/24/0

Channeler drop (respawns in Duke's Archives) One handed strong attack replaced by a spinning thrust that hits twice

Two handed strong attack replaced by a dance that provides an attack boost to any nearby allies.
demon-s-spear.png Demon's Spear 100/0/0/120

400 4.0 12*/10/0/0

Sold by Shiva of the East

Bat Wing Demon drop
One and two handed strong attacks replaced by a delayed dashing attack
dragon-slayer-spear.png Dragon Slayer Spear 95/0/0/65

300 10.0 24*/24/0/0

Ascension only

Upgrade +10 spear with Soul of Dragonslayer Ornstein
One handed strong attack is replaced by a long range lightning bolt projectile.

Two handed strong attack replaced by an advancing thrust that can be followed up by an upwards thrust with an additional input.
four-pronged-plow.png Four-Pronged Plow 75/0/0/0

300 5.5 15*/12/0/0

Scarecrow drop -
moonlight-butterfly-horn.png Moonlight Butterfly Horn 0/120/0/

160 4.0 12*/0/14/0

Ascension only

Upgrade +10 spear with Soul of Moonlight Butterfly
Inflicts Magic Damage
partizan.png Partizan 80/0/0/0

160 4.5 13*/12/0/0

Found in Darkroot Garden in a small opening. Hug the left wall upon entering the first fog gate to locate it. One-handed and two-handed strong attack replaced by a 240 degrees sideways swing that is good in PvP
pike.png Pike 86/0/0/0

180 10.0 24*/10/0/0

Sold by Andre of Astora Backstep + weak attack replaced by a charging three hit thrust
silver-knight-spear.png Silver Knight Spear 163/0/0/0

Holy 110

300 6.0 16*/22/0/0

Silver Spear Knights drop One handed strong attack replaced by a horizontal swing
spear.png Spear 80/0/0/0

180 3.5 11*/10/0/0

Sold by Undead Merchant Male

Infested Ghoul (Spear) drop

Phalanx drop

Undead Soldier (Spear) drop
winged-spear.png Winged Spear 86/0/0/0

140 4.5 13*/15/0/0

Firelink Shrine treasure -

* When wielding a weapon with two-hands, the strength requirement is reduced. See individual pages for more detail



The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
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