In Game Description
Medium for casting miracles of the Gods.
The talisman of Solaire of Astora, the Knight
of Sunlight, is decorated with a holy symbol,
illustrated by Solaire himself.
This talisman is a projection of Solaire's
upstanding, unwavering faith.
Dropped by Solaire of Astora.
For Faith below 27, the Thorolund Talisman offers the highest MagAdjust.
- For Faith is between 27 and 39, Canvas Talisman offers the highest MagAdjust.
- For Faith above 39, the Darkmoon Talisman offers the highest MagAdjust.
- For Faith above 42 and you wish not to join the Blade of the Darkmoon covenant (even temporarily) , the Ivory Talisman and Sunlight Talisman both equally offer the highest MagAdjust.
- If your character has high (31+) Intelligence, Velka's Talisman is superior if Faith is at least 5 points lower.
|MagAdjust:||The Magic/Miracle Power of the catalyst/talisman. This value scales with the user's Intelligence/Faith stat. The value displayed in the table is taken with maximum stats and varies with lower stats.|
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
|Durability:||The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.|
|Weight:||The weight of the weapon. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.|
The requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the spell damage.
|Stat Bonuses:||The Stat Bonuses rating indicates the level of bonus characters receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).|
|Damage Reduction %:||
The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:
|Stability:||The Stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.|
|Frampt Souls:||This is the amount of Souls player swill receive if they feed the item to Kingseeker Frampt.|