In-Game Description
Small round metal shield.
Four protrusions used to parry attacks.
Small shields are always less stable, but
landing critical hits after parry is easier.
This shield is specialized for parrying.
Availability
Starting shield for the Thief class
Found in the lower section of Undead Burg with the Thief Set from the room near Capra Demon
Undead Assassin drop
General Information
This shield has a special parrying animation with a longer parrying window, similar to the Buckler and Parrying Dagger.
The parry window is 8 frames instead of the regular 6.
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Move Set
Upgrades
Basic
Standard upgrade path.
Requires
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Crystal
Weapon durability reduced to 15. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires
- Target Shield +10
- Titanite
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Lightning
Adds lightning damage. All stat bonuses removed.
Requires
- Target Shield +10
- Titanite
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Magic
Adds magic damage. Moderate damage bonus from intelligence.
Requires
- Target Shield +5
- Green Titanite
- Blue Titanite
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Divine
Adds magic damage. Moderate damage bonus from faith.
Requires
- Target Shield +5
- Green Titanite
- White Titanite
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Fire
Fire damage added. All stat bonuses removed.
Requires
- Target Shield +5
- Green Titanite
- Red Titanite
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Key
Damage: |
The Damage stat dictates how much damage the shield does when used for bashing. All shields deal Strike physical damage, except for the Pierce Shield's Thrust damage. Augmented (Fire, Lightning, Magic, Divine) shields also deal damage with their respective element. |
Damage Reduction %: |
The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
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Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows players to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the shield. The effectiveness of the shield will severely deteriorate when the durability falls below 30%. |
Weight: | The weight of the shield. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned. |
Requirements: |
Determines how high various Stats must be in order to wield the shield effectively.
While it is possible to use a shield with lower-than-required Strength, the character will suffer a severe penalty to stability, thus making it easier to break their guard. |