A symbolic, powerful thrusting sword used
by the pardoner serving Velka,
Goddess of sin.
It is no mere symbol to be sure; the pardoner
is an inhuman swordsman, and wields this
enchanted blade with special sword technique.
Painted World of Ariamis treasure:
After accessing the Annex using the Annex Key, continue upstairs.
In the next section there is a set of wooden planks on the right.
Breaking them gives access to a corpse with the rapier on it.
A good thrusting weapon for a high-intelligence build
Quite effective for killing Giant Mosquitoes because of the vertical slash motion of its one-handed strong attack
The "V"-shaped strong attack could stand for the initial letter in "Velka."
- One-handed strong attack are replaced by a quick, two hit reverse V-shaped swipe that does slash damage
- Two-handed strong attack are replaced by a quick, two hit V-shaped swipe that does slash damage
- Follow up to both strong attacks is a delayed thrust attack
Requires Twinkling Titanite
5% STR, 53% DEX, 97% INT scaling.
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different types of damage types.
|Critical:||The damage bonus for backstabs and ripostes.|
|Durability:||The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.|
|Weight:||The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.|
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
|Damage Reduction %:||
The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:
|Stability:||The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.|
|Frampt Souls:||This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.|