In-Game Description
Weapon Type: Hammer
Attack type: Thrust
Hammer with a large beak-shaped pommel.
Originally a pickaxe; redesigned for battle.
This simple but deadly weapon hits heavily
with thrust damage, such that it easily
cracks metal armor.
Availability
Sold by Andre of Astora for 800 Souls
General Information
This weapon, and the Pickaxe, deal reduced poise damage equal to straight swords and halberds.
Image |
Name |
Damage |
Critical |
Durability |
Weight |
Stats Needed
Stat Bonuses |
Damage
Reduction % |
Stability |
Frampt
Souls |
 |
Warpick |
91/0/0/0
(Thrust) |
100 |
220 |
3.5 |
11/10/0/0
C/D/-/- |
45/10/30/30 |
30 |
50 |
|
Move Set
1 Handed |
|
R1 |
Right-to-left horizontal swing. |
|
R2 — R2 |
Heavy overhead chop into overhead chop. |
|
Roll — R1 |
Fast overhead chop. |
|
Backstep or Run — R1 |
Fast running chop. |
|
Forward + R1 |
Kick. |
Useful for breaking guard. |
Forward + R2 |
Jumping overhead chop. |
|
L1 (left hand) |
Guard. |
|
L2 (left hand) |
Left-to-right horizontal swing. |
|
2 Handed |
|
R1 |
Right-to-left horizontal swing. |
|
R2 — R2 |
Heavy overhead chop into overhead chop. |
|
Roll — R1 |
Fast overhead chop. |
|
Backstep or Run — R1 |
Fast running chop. |
|
Forward + R1 |
Kick. |
Useful for breaking guard. |
Forward + R2 |
Jumping overhead chop. |
|
L1 or L2 |
Guard |
|
One and two handed strong attack is replaced by a slow horizontal swing
Upgrades
Basic
Standard upgrade path.
Requires Titanite
60% STR, 30% DEX scaling.
Name |
Damage |
Stat Bonuses |
Shard |
L. Shard |
Chunk |
Slab |
Souls |
Warpick +0 |
91/0/0/0 |
C/D/-/- |
|
|
|
|
|
Warpick +1 |
100/0/0/0 |
C/D/-/- |
1 |
|
|
|
200 |
Warpick +2 |
109/0/0/0 |
C/D/-/- |
1 |
|
|
|
200 |
Warpick +3 |
118/0/0/0 |
C/D/-/- |
2 |
|
|
|
200 |
Warpick +4 |
127/0/0/0 |
C/D/-/- |
2 |
|
|
|
200 |
Warpick +5 |
136/0/0/0 |
C/D/-/- |
3 |
|
|
|
200 |
Warpick +6 |
145/0/0/0 |
C/D/-/- |
|
1 |
|
|
200 |
Warpick +7 |
154/0/0/0 |
C/D/-/- |
|
1 |
|
|
200 |
Warpick +8 |
163/0/0/0 |
C/D/-/- |
|
2 |
|
|
200 |
Warpick +9 |
172/0/0/0 |
C/D/-/- |
|
2 |
|
|
200 |
Warpick +10 |
182/0/0/0 |
C/D/-/- |
|
3 |
|
|
200 |
Warpick +11 |
191/0/0/0 |
C/D/-/- |
|
|
1 |
|
200 |
Warpick +12 |
200/0/0/0 |
C/D/-/- |
|
|
1 |
|
200 |
Warpick +13 |
209/0/0/0 |
C/D/-/- |
|
|
2 |
|
200 |
Warpick +14 |
218/0/0/0 |
C/D/-/- |
|
|
3 |
|
200 |
Warpick +15 |
227/0/0/0 |
C/D/-/- |
|
|
|
1 |
200 |
|
Crystal
Warpick durability reduced to 22. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires
60% STR, 30% DEX scaling.
Name |
Damage |
Stat Bonuses |
Titanite Chunk |
Titanite Slab |
Souls |
Crystal Warpick +0 |
200/0/0/0 |
C/D/-/- |
1 |
|
200 |
Crystal Warpick +1 |
209/0/0/0 |
C/D/-/- |
1 |
|
200 |
Crystal Warpick +2 |
218/0/0/0 |
C/D/-/- |
1 |
|
200 |
Crystal Warpick +3 |
227/0/0/0 |
C/D/-/- |
2 |
|
200 |
Crystal Warpick +4 |
236/0/0/0 |
C/D/-/- |
3 |
|
200 |
Crystal Warpick +5 |
245/0/0/0 |
C/D/-/- |
|
1 |
200 |
|
Lightning
Adds lightning damage. All stat bonuses removed.
Requires
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Titanite Chunk |
Titanite Slab |
Souls |
Lightning Warpick +0 |
163/0/0/163 |
-/-/-/- |
45/10/30/30 |
1 |
|
200 |
Lightning Warpick +1 |
176/0/0/176 |
-/-/-/- |
45/10/30/32.4 |
1 |
|
200 |
Lightning Warpick +2 |
189/0/0/189 |
-/-/-/- |
45/10/30/34.8 |
1 |
|
200 |
Lightning Warpick +3 |
202/0/0/202 |
-/-/-/- |
45/10/30/37.2 |
2 |
|
200 |
Lightning Warpick +4 |
214/0/0/214 |
-/-/-/- |
45/10/30/39.6 |
3 |
|
200 |
Lightning Warpick +5 |
227/0/0/227 |
-/-/-/- |
45/10/30/42 |
|
1 |
200 |
|
Raw
Base damage increased. Stat bonuses reduced.
Requires
45% STR, 23% DEX scaling.
Name |
Damage |
Stat Bonuses |
L. Shard |
Souls |
Raw Warpick +0 |
157/0/0/0 |
D/D/-/- |
1 |
200 |
Raw Warpick +1 |
168/0/0/0 |
D/D/-/- |
1 |
200 |
Raw Warpick +2 |
178/0/0/0 |
D/D/-/- |
1 |
200 |
Raw Warpick +3 |
189/0/0/0 |
D/D/-/- |
2 |
200 |
Raw Warpick +4 |
199/0/0/0 |
D/D/-/- |
2 |
200 |
Raw Warpick +5 |
210/0/0/0 |
D/D/-/- |
3 |
200 |
|
Magic
Adds magic damage. Moderate damage bonus from intelligence.
Requires
17% STR, 8% DEX, 65% INT scaling.
Name |
Damage |
Stat Bonuses |
Green Titanite Shard |
Blue Titanite Chunk |
Blue Titanite Slab |
Souls |
Magic Warpick +0 |
102/111/0/0 |
E/E/C/- |
1 |
|
|
200 |
Magic Warpick +1 |
108/118/0/0 |
E/E/C/- |
1 |
|
|
200 |
Magic Warpick +2 |
115/125/0/0 |
E/E/C/- |
1 |
|
|
200 |
Magic Warpick +3 |
122/133/0/0 |
E/E/C/- |
2 |
|
|
200 |
Magic Warpick +4 |
129/140/0/0 |
E/E/C/- |
2 |
|
|
200 |
Magic Warpick +5 |
136/148/0/0 |
E/E/C/- |
3 |
|
|
200 |
Magic Warpick +6 |
142/155/0/0 |
E/E/C/- |
|
1 |
|
200 |
Magic Warpick +7 |
149/162/0/0 |
E/E/C/- |
|
1 |
|
200 |
Magic Warpick +8 |
156/170/0/0 |
E/E/C/- |
|
2 |
|
200 |
Magic Warpick +9 |
163/177/0/0 |
E/E/C/- |
|
3 |
|
200 |
Magic Warpick +10 |
170/185/0/0 |
E/E/C/- |
|
|
1 |
200 |
|
Enchanted
Adds magic damage. Moderate damage bonus from intelligence.
Requires
12% STR, 6% DEX, 63% INT scaling. Unknown amount of additional INT scaling.
Name |
Damage |
Stat Bonuses |
Blue Titanite Chunk |
Blue Titanite Slab |
Souls |
Enchanted Warpick +0 |
136/146/0/0 |
E/E/C/- |
1 |
|
200 |
Enchanted Warpick +1 |
141/150/0/0 |
E/E/C/- |
1 |
|
200 |
Enchanted Warpick +2 |
146/154/0/0 |
E/E/B/- |
1 |
|
200 |
Enchanted Warpick +3 |
152/159/0/0 |
E/E/B/- |
2 |
|
200 |
Enchanted Warpick +4 |
157/163/0/0 |
E/E/A/- |
3 |
|
200 |
Enchanted Warpick +5 |
163/169/0/0 |
E/E/A/- |
|
1 |
200 |
|
Divine
Adds magic damage. Moderate damage bonus from faith. Additional damage multiplier against unholy enemies.
Requires
23% STR, 12% DEX, 64% FAI scaling.
Name |
Damage |
Stat Bonuses |
Aux Effects |
Green Titanite Shard |
White Titanite Chunk |
White Titanite Slab |
Souls |
Divine Warpick +0 |
91/112/0/0 |
D/E/-/C |
0/0/110/- |
1 |
|
|
200 |
Divine Warpick +1 |
97/120/0/0 |
D/E/-/C |
0/0/110/- |
1 |
|
|
200 |
Divine Warpick +2 |
103/127/0/0 |
D/E/-/C |
0/0/110/- |
1 |
|
|
200 |
Divine Warpick +3 |
109/135/0/0 |
D/E/-/C |
0/0/110/- |
2 |
|
|
200 |
Divine Warpick +4 |
115/142/0/0 |
D/E/-/C |
0/0/110/- |
2 |
|
|
200 |
Divine Warpick +5 |
122/150/0/0 |
D/E/-/C |
0/0/110/- |
3 |
|
|
200 |
Divine Warpick +6 |
128/157/0/0 |
D/E/-/C |
0/0/110/- |
|
1 |
|
200 |
Divine Warpick +7 |
134/165/0/0 |
D/E/-/C |
0/0/110/- |
|
1 |
|
200 |
Divine Warpick +8 |
140/172/0/0 |
D/E/-/C |
0/0/110/- |
|
2 |
|
200 |
Divine Warpick +9 |
146/180/0/0 |
D/E/-/C |
0/0/110/- |
|
3 |
|
200 |
Divine Warpick +10 |
152/187/0/0 |
D/E/-/C |
0/0/110/- |
|
|
1 |
200 |
|
Occult
Magic damage added. Larger damage bonus from faith. Additional damage bonus against holy enemies.
Requires
22% STR, 11% DEX, 76% FAI scaling.
Name |
Damage |
Stat Bonuses |
Aux Effects |
White Titanite Chunk |
White Titanite Slab |
Souls |
Occult Warpick +0 |
126/136/0/0 |
D/E/-/B |
0/0/-/110 |
1 |
|
200 |
Occult Warpick +1 |
133/142/0/0 |
D/E/-/B |
0/0/-/110 |
1 |
|
200 |
Occult Warpick +2 |
141/149/0/0 |
D/E/-/B |
0/0/-/110 |
1 |
|
200 |
Occult Warpick +3 |
148/156/0/0 |
D/E/-/B |
0/0/-/110 |
2 |
|
200 |
Occult Warpick +4 |
156/163/0/0 |
D/E/-/B |
0/0/-/110 |
3 |
|
200 |
Occult Warpick +5 |
163/170/0/0 |
D/E/-/B |
0/0/-/110 |
|
1 |
200 |
|
Fire
Fire damage added. All stat bonuses removed.
Requires
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Green Titanite Shard |
Red Titanite Chunk |
Red Titanite Slab |
Souls |
Fire Warpick +0 |
118/0/118/0 |
-/-/-/- |
45/10/30/30 |
1 |
|
|
200 |
Fire Warpick +1 |
127/0/127/0 |
-/-/-/- |
45/10/30.3/30 |
1 |
|
|
200 |
Fire Warpick +2 |
136/0/136/0 |
-/-/-/- |
45/10/3.60/30 |
1 |
|
|
200 |
Fire Warpick +3 |
145/0/145/0 |
-/-/-/- |
45/10/30.9/30 |
2 |
|
|
200 |
Fire Warpick +4 |
154/0/154/0 |
-/-/-/- |
45/10/31.2/30 |
2 |
|
|
200 |
Fire Warpick +5 |
163/0/163/0 |
-/-/-/- |
45/10/31.5/30 |
3 |
|
|
200 |
Fire Warpick +6 |
174/0/174/0 |
-/-/-/- |
45/10/31.8/30 |
|
1 |
|
200 |
Fire Warpick +7 |
185/0/185/0 |
-/-/-/- |
45/10/32.1/30 |
|
1 |
|
200 |
Fire Warpick +8 |
196/0/196/0 |
-/-/-/- |
45/10/32.4/30 |
|
2 |
|
200 |
Fire Warpick +9 |
207/0/207/0 |
-/-/-/- |
45/10/32.7/30 |
|
3 |
|
200 |
Fire Warpick +10 |
218/0/218/0 |
-/-/-/- |
45/10/33/30 |
|
|
1 |
200 |
|
Chaos
Chaos damage added. All stat bonuses removed.
Requires
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Red Titanite Chunk |
Red Titanite Slab |
Souls |
Chaos Warpick +0 |
142/0/163/0 |
-/-/-/- |
45/10/30/30 |
1 |
|
200 |
Chaos Warpick +1 |
150/0/172/0 |
-/-/-/- |
45/10/30.6/30 |
1 |
|
200 |
Chaos Warpick +2 |
158/0/182/0 |
-/-/-/- |
45/10/31.2/30 |
1 |
|
200 |
Chaos Warpick +3 |
165/0/191/0 |
-/-/-/- |
45/10/31.8/30 |
2 |
|
200 |
Chaos Warpick +4 |
173/0/200/0 |
-/-/-/- |
45/10/32.4/30 |
3 |
|
200 |
Chaos Warpick +5 |
181/0/209/0 |
-/-/-/- |
45/10/33/30 |
|
1 |
200 |
|
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
- W is Physical Damage
- X is Magical Damage
- Y is Fire Damage
- Z is Lightning Damage
Each weapon has one or more physical damage types:
- Normal
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different types of damage types.
|
Critical: |
The damage bonus for backstabs and ripostes. Thrusting Swords and Daggers get an invisible bonus to critical damage as well. |
Durability: |
The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%. |
Weight: |
The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
- W is the Strength required
- X is the Dexterity required
- Y is the Intelligence required
- Z is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)
|
Damage Reduction %: |
The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:
- W is the Physical Damage Reduction
- X is the Magical Damage Reduction
- Y is the Fire Damage Reduction
- Z is the Lightning Damage Reduction
|
Stability: |
The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks. |
Frampt Souls: |
This is the amount of souls players will receive if they feed the item to Kingseeker Frampt. |