Witch Hat

In Game Description

Hat of the rogue witch Beatrice.

Almost all magic users that employ a wand
studied at Dragon School, but Beatrice is
one of the few exceptions. She braved the
Abyss but did not live to tell of her ordeal.

Availability

After defeating The Four Kings, found with the rest of the Witch Set and Beatrice's Catalyst in Valley of Drakes on a corpse between the rope bridge and the wooden bridge

General Information

Part of the Witch Set

Image Name Physical
Defense
Elemental
Defense
Resistance Poise Durability Weight Frampt Souls
witch-hat.png Witch Hat 9/10/9/9 12/6/7 10/10/11 0 250 1.1 ??

Upgrades

Requires Twinkling Titanite

Name Physical Defense Elemental Defense Resistance Twinkling Titanite
Witch Hat +1 9.7/9.7/10.8/9.7 13/6.5/7.6 10.5/10.5/11.5 1
Witch Hat +2 10.7/10.7/11.9/10.7 14.3/7.1/8.3 10.9/10.9/12 1
Witch Hat +3 11.6/11.6/12.9/11.6 15.5/7.7/9 11.4/11.4/12.5 2
Witch Hat +4 12.5/12.5/13.9/12.5 16.7/8.3/9.7 11.8/11.8/13 2
Witch Hat +5 13.9/13.9/15.5/13.9 18.6/9.3/10.8 12.7/12.7/14 4

Key

Physical Defense:

The Physical Defense attribute adds to player defense to dictate how resilient the player is to a certain physical damage type (Damage Formula). The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute adds to player Defense to dictate how resilient the player is to a certain elemental damage type. The elemental stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance attribute adds to player Resistance to dictate how resilient the player is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise attribute adds to the player's poise value. A higher poise value allows the player to not be interrupted or staggered when hit by more attacks.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30% and again when it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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